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	<title>Comments on: Curriculum for Fun!</title>
	<link>http://geekyteach.computingteacher.co.uk/2007/09/03/curriculum-for-fun/</link>
	<description>adventures in classroom technology</description>
	<pubDate>Sun, 12 Oct 2008 10:48:40 +0000</pubDate>
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		<title>by: Claire Johnson</title>
		<link>http://geekyteach.computingteacher.co.uk/2007/09/03/curriculum-for-fun/#comment-4698</link>
		<pubDate>Fri, 04 Jan 2008 17:57:11 +0000</pubDate>
		<guid>http://geekyteach.computingteacher.co.uk/2007/09/03/curriculum-for-fun/#comment-4698</guid>
					<description>Hi
I am dong a Phd in games authoring as part of the secondary ICT curriculum- so am very interested in the work you do with NWN. I have downloaded a version of Adventure Author - but am currently only using Gamemaker in  the classroom.

Do you plan to formally introduce game authoring into your core ICT curriculum or is it just used as an extension activity? Do you consider it to be part of the \'control and programming\' element of ICT, or what???

Regards

Claire</description>
		<content:encoded><![CDATA[<p>Hi<br />
I am dong a Phd in games authoring as part of the secondary ICT curriculum- so am very interested in the work you do with NWN. I have downloaded a version of Adventure Author - but am currently only using Gamemaker in  the classroom.</p>
<p>Do you plan to formally introduce game authoring into your core ICT curriculum or is it just used as an extension activity? Do you consider it to be part of the \&#8217;control and programming\&#8217; element of ICT, or what???</p>
<p>Regards</p>
<p>Claire
</p>
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